The Armsman is a basic fighter who specializes in all weapon and armor types, including the polearm and crossbow. Healers (and some other hybrid character types as well) may also have the ability to resurrect the dead, which can help avoid some of the inconveniences of dying. They also have the ability to "buff" other characters, by enhancing their attributes, casting protective spells, and so forth. They help keep group members alive during battle by casting healing spells. Healers are pretty much what they sound like.
#DEAD REALM CHARACTER CREATOR HOW TO#
Stealth users generally don't have high defenses, but they do have weapons, and they know how to use them. Stealth classes are those who can become invisible to their enemies and use surprise to attack, or who can sneak into enemy areas to spy. They also have spells of various kinds that can affect the enemy and/or enhance the skills of people in their group.
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In any case, pet classes can control other creatures in battle. Pet classes are a special kind of magic users who can either summon a creature to fight for them or take mental control of an enemy. A hybrid character can stand in as a tank, particularly if there is a healer in the group to keep them alive! They can fight and use magic of various kinds, and often make good solo characters, though they can make significant contributions in groups, as well. They sacrifice something in each area, but tend to be versatile and effective in a variety of situations.
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Hybrid characters are a mix of magic user and tank. However, they may have many powerful spells, and a number of tricks up their cloth armor sleeves to deal with aggressive enemies. This allows magic users and others to stand back and do their work on the enemy safely.Ĭasters are pure magic users who are generally ineffective at melee combat. By default, these are automatically assigned once you select a class, but are changeable during creation and through the customize option located at the bottom of the character list screen.Īlthough we suggest that you experiment with different types of characters, here is a little more information about each of the character types you can play:Ī tank is a powerful fighter who can stand toe-to-toe (or toe-to-claw/talon/tooth, etc.) with the enemy, absorbing or evading blows and keeping the enemy's attention. These are the attributes most important to the type of character you have chosen, and it is generally a good idea to boost these attributes if you want your character to be most effective. Notice also that certain attributes are highlighted in yellow. You will have 30 points to allocate, but be warned that if you add more than 10 points to one attribute, each point over 10 counts for two of your allocation, not one. Once you have chosen a race and a class, you must name the character, create your character look, and allocate some bonus points to the most important attributes. Some magic users use their piety (or Empathy in Hibernia) to fuel their magic skill. A basic fighter type (sometimes known as a "tank") will need strength, lots of health (Constitution) and good dexterity. If you want to be a wizard, for instance, it's best to look for a character with high intelligence. Choosing the race you will play does have an effect on your final character. There are also certain races that are even in all attributes, not excelling at any. Others may be fast and dexterous, but not terribly powerful. Some races are very strong, but not so quick. The attributes for Albion are, for instance: Strength, Constitution, Dexterity, Quickness, Intelligence, Piety and Charisma. Besides their physical appearance, which varies from race to race, they also begin life with some other attributes, known generally as their "stats." These attributes are basically the same for each realm, with minor variations. In each Realm, you can choose from among seven different races (19 races in all). Not all character races can be all classes, so before you decide on a race/class combination, make sure it's possible first! See Race Requirements below. You may also create special characters to learn trade skills, such as spellcrafting, alchemy and armor or weapon crafting, and use them to create the best equipment for you and your friends. You may find some types of characters really work well for your style of play as a solo player, but other types may suit your personality better when you are in groups. So, to begin with, we encourage you to be experimental about the character types you play. You cannot play on separate realms using two accounts on the same computer. You can also play more than one character (although not simultaneously, unless you have multiple Dark Age of Camelot accounts). You can have characters in each realm on the same Ywain server. There are several servers to choose from, so you can experiment freely with different realms, character races, and classes.
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You can create up to ten characters in each Realm.